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Advanced Facial Rigging Workshop (2026)

Tue, Mar 24

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Recorded & Live Meet Sessions

7-weeks workshop - Learn how to rig character faces using technical and artistic techniques in Maya.

Advanced Facial Rigging Workshop (2026)
Advanced Facial Rigging Workshop (2026)

Time & Location

Mar 24, 2026, 7:00 p.m. PDT – May 12, 2026, 9:00 p.m. PDT

Recorded & Live Meet Sessions

About the event

Dive into the world of facial rigging, where you'll explore both the artistic and technical aspects needed to create high-quality deformations for animated films. In this advanced course, you'll learn the skills necessary to craft appealing, expressive facial rigs that meet the demanding standards of animated films.


Our workshops combine flexible self-paced learning with live feedback and community support.

  • 🎥 Weekly live sessions on Google Meet focused on review, and personalized feedback from your instructor.

  • 📺 Recorded lessons with assigments every week in English with optional Spanish subtitles

  • 💬 Discord community with classmates and instructor for questions and collaboration

  • 🌍 Live feedback available in English or Spanish, based on your preference

  • Access to all course content for 2 years after completion, so you can keep learning at your own pace.

  • 🧑‍🤝‍🧑 Two 3D character models included, free to use them in your practices and demo reel (or bring your own).


Attending live sessions is optional, all sessions are recorded, and your feedback can be captured in the recordings.


Instructor

Hector Abraham Torres

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Is a Character Rigger at Walt Disney Animation Studios with over 10 years of experience in the industry, he also worked at Sony Pictures Imageworks and other big animation studios.

He is also an international speaker and instructor which contributions have made him a respected figure in the animation community.


Projects worked:

- Tiana

- Moana 2

- Spider-Man Across the Spiderverse

- Monsters At Work

- Paw Patrol the Movie

- SpongeBob in the Run

- Max Stel Turbo


Overview / Syllabus

Week 0

  • Introduction and presentation

  • Get to know your instructor and classmates

  • Discover how the workshop will run and what you’ll be learning

  • Explore the resources and setup for your upcoming sessions

    • Group 1 Live Session: Tuesday, April 07, 2026

    • Group 2 Live Session: Thursday, April 09, 2026

Week 1

  • Face Anatomy (Muscles and bones structures)

  • Correct Topology for animation

  • Retopology tools in Maya

  • Marking Menus, Hotkeys, and Scripts.

  • Types of facial rigging

    Assignment: Model ready to start the rig.

    • Group 1 Live Session: Tuesday, April 14, 2026

    • Group 2 Live Session: Thursday, April 16, 2026

Week 2

  • Local joints and controls

  • Constraints, connections and utility nodes

  • Advanced Jaw setup

  • Ribbon Applications

  • Lips system

    Assignment: Jaw & Lips Rig

    • Group 1 Live Session: Tuesday, April 21, 2026

    • Group 2 Live Session: Thursday, April 23, 2026


Week 3

  • corrective blendshapes on joints

  • Blendshapes splitting.

  • Combo shapes

  • Nose & Cheek controls

  • Layered Skinning

    Assignment: Skull controls and blendshapes

    • Group 1 Live Session: Tuesday, April 28, 2026

    • Group 2 Live Session: Thursday, April 30, 2026

Week 4

  • Motion Path applications

  • Types of curves

  • Brows Joints setup + Corrective Blendshapes

  • Inbetween Shapes

    Assignment: Brows Rig

    • Group 1 Live Session: Tuesday, May 05, 2026

    • Group 2 Live Session: Thursday, May 07, 2026


Week 5

  • basic vs complex eyelid setup

  • Wires and point on curves.

  • Autoblink

  • One per loop skinning

  • Eye Sockets setup

    Assignment: Eyelids Rig

    • Group 1 Live Session: Tuesday, May 12, 2026

    • Group 2 Live Session: Thursday, May 14, 2026

Week 6 & 7

  • Eye Squash

  • Sticky Lips

  • Cartoony Tongue and Teeth Setups.

  • Combining local rig to main rig

  • Nonlinear Maya deformers

  • Anim Pickers

    Assignment: Extra deformers and finish rig

    • Group 1 Live Session: Tuesday, May 26, 2026

    • Group 2 Live Session: Thursday, May 28, 2026

Level

Intermediate to advanced

This workshop is not intended for complete beginners, but everyone is welcome to join.

We will cover the rigging fundamentals, but the workshop spends more time on intermediate and advanced concepts.


Requirements

  • Computer with an internet connection and a microphone for online classes

  • Autodesk Maya 2019 or later installed

  • Body Rigging workshop or basic knowledge of Rigging in Maya is required.


  • Groups are limited to only 10 students, so we recommend saving your spot in advance


Language

  • Recorded sessions are conducted in English and include optional English and Spanish subtitles.

  • Live sessions are offered in English or Spanish.

  • If overall enrollment allows, we may open the English group for Tuesdays

    and another one in Spanish for Thursdays.

    If not, we’ll combine participants and alternate languages if needed to accommodate everyone.


If you have any questions or require alternative payment options (some with no fees, including installment plans),

please email us at contact@hatrigs.com

You can also reserve your spot with an initial payment by emailing us.


  • You will be contacted within 24 hours after your payment to confirm your start dates and gather your preferences and information.


Order Details

  • Advanced Face Rigging Workshop

    A 6-week Workshop focused on advanced facial rigging techniques.

    US$682.00

    +US$17.05 ticket service fee

Total

US$0.00

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©2024 by HAT Rigs (Hector Abraham Torres)

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