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Bundle - Advanced Body and Facial rigging workshops (Summer 2025)

Wed, Jun 25

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Recorded & Live Meet Sessions

12 -weeks of workshops - Learn how to create complete character rigs for animated films. Enroll in both of our workshops together to take advantage of a discounted price.

No spots available
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Bundle - Advanced Body and Facial rigging workshops (Summer 2025)
Bundle - Advanced Body and Facial rigging workshops (Summer 2025)

Time & Location

Jun 25, 2025, 7:00 p.m. – Oct 08, 2025, 9:00 p.m.

Recorded & Live Meet Sessions

About the event

Dive into the world of body and facial rigging, where you'll explore both the artistic and technical aspects needed to create high-quality deformations for animated films. In this advanced course, you'll learn the skills necessary to craft appealing, expressive rigs that meet the demanding standards of animated films.


The program includes recorded videos and live Google Meet sessions for weekly review and feedback.

The recorded lessons are presented in English, with the option of Spanish subtitles.

Live sessions can be conducted in either English or Spanish, depending on the preference of the student.


Live Sessions are optional, reviews and feedback can me recorded


Instructor

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Hector Abraham Torres

Is a Character Rigger at Walt Disney Animation Studios with over 10 years of experience in the industry, he also worked at Sony Pictures Imageworks and other big animation studios.

Hector also an international speaker and instructor which contributions have made him a respected figure in the animation community.


Projects worked:

- Tiana

- Moana 2

- Spider-Man Across the Spiderverse

- Monsters At Work

- Paw Patrol the Movie

- SpongeBob in the Run

- Max Stel Turbo



Overview / Syllabus

Advanced Body Rigging:

Week 0

  • Introduction and presentation

    • Live Session: Jun 25, 2025

Week 1

  • Body Anatomy (Muscles and Bone Structures)

  • Correct Topology for animation

  • Retopology tools in Maya

  • Marking Menus, Hotkeys, and Scripts.

    Assignment: Model ready to start the rig.

    • Live Session: Jul 02, 2025

Week 2

  • Creation of joints and controls

  • IK Splines

  • Constraints, connections and utility nodes

  • Squash and Stretch

    Assignment: Spine and neck rig

    • Live Session: Jul 09, 2025

Week 3

  • IK/FK Chains

  • Ribbons

  • Bend controls

  • Controls Automation

    Assignment: Cartoony arm rig

    • Live Session: Jul 16, 2025

Week 4

  • IK/FK Chains in legs

  • Reverse foot control

  • Ribbons in legs

    Assignment: Cartoony leg rig

    • Live Session: Jul 23, 2025


Week 5

  • Parent Switch Spaces

  • Mirroring

  • binding and weight painting

  • Testing

    Assignment: Rig Assembling and Binding

    • Live Session: Jul 30, 2025

Week 6

  • Matrix Nodes

  • RBF Maya solver

  • Pose Editor

  • Sculpting Tools

  • Extra Add-ons

    Assignment: Second layer of deformation

    • Live Session: August 06, 2025

Optional extension week to wrap up assignments ahead of final project submission.



Advanced Facial Rigging:


Week 0

  • Introductionand presentation

    • Short Live Session: Aug 20, 2025

Week 1

  • Face Anatomy (Muscles and bones structures)

  • Correct Topology for animation

  • Retopology tools in Maya

  • Marking Menus, Hotkeys, and Scripts.

  • Types of facial rigging

    Assignment: Model ready to start the rig.

    • Live Session: Aug 27, 2025

Week 2

  • Creation of joints and controls

  • Constraints, connections and utility nodes

  • Follows

  • joints setup and skinning (Nose and cheeks area)

  • Eyeball setup

    Assignment: Jaw and skull Rig

    • Live Session: Sep 03, 2025

Week 3

  • corrective blendshapes on joints

  • Combo shapes

  • connections vs constraints setup

  • Ribbon applications

  • local controls

    Assignment: Lips Rig

    • Live Session: Sep 10, 2025

Week 4

  • Motion Path applications

  • Types of curves

  • Blendshapes splitting

  • Inbetween Shapes

    Assignment: Brows Rig

    • Live Session: Sep 17, 2025


Week 5

  • basic vs complex eyelid setup

  • Wires applications

  • Different blendshapes applications

  • Eye Sockets setup

    Assignment: Eyelids Rig

    • Live Session: Sep 24, 2025

Week 6

  • Nonlinear Maya deformers

  • Extra Corrective shapes

  • Combining local rig to main rig

  • Expressions animation test

    Assignment: Extra deformers and finish facial rig

    • Live Session: Oct 01, 2025

Optional extension week to wrap up assignments ahead of final project submission.


Level


Intermediate to advanced


This workshop is not intended for complete beginners, but everyone is welcome to join.

We will cover all the fundamentals, but the workshop spends more time on intermediate and advanced concepts.


Requirements

  • Computer with an internet connection and a microphone for online classes

  • Autodesk Maya 2019 or later installed

  • Basic knowledge of Maya is required


  • The workshop is limited to only 10 students, so we recommend saving your spot in advance


If you have any questions or require alternative payment options, including installment plans,

please email us at contact@hatrigs.com

You can also reserve your spot with an initial payment by emailing us.



  • If there's enough interest, we may open up to two groups, one meeting on Tuesdays and the other on Wednesdays.

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©2024 by HAT Rigs (Hector Abraham Torres)

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