WEEK 1
WEEK 2
WEEK 3
WEEK 4
WEEK 5
WEEK 6
Week 01
Welcome to Week 1 of our Body Rigging Workshop! This week, we’ll focus on building the foundations for creating efficient characters. We’ll start by understanding the importance of proper topology for animated characters, Then we’ll dive into basic anatomy, learning how skeletal structures, muscles, behave in the human body and apply that into hour characters topology. Lastly, we’ll explore some tools and scripts to streamline repetitive tasks and optimize workflows.
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01
Introduction
Getting started with the workshop, general information and instructor experience.

02
Human Anatomy
Anatomy is key to creating natural, functional rigs. In this video, we’ll focus on bones, muscles, and joints to design rigs that move realistically and support great animation.

03
Body Topology
Topology is the foundation of a good rig. In this video, we’ll cover how to create clean, efficient geometry that deforms naturally and supports smooth animation.

04
Face Topology
Face topology is crucial for expressive animation. In this video, we’ll focus on creating clean loops and geometry that support natural, dynamic facial expressions.

05
Modeling and Edgeflow
Preparing a model for rigging is essential for a smooth workflow. In this video, we’ll cover the key steps to optimize your model before starting the rig.

06
Face Retopology
Facial retopology ensures clean, rigging-friendly geometry to be able to achieve big range of motions and natural expressions. In this video, we’ll focus on optimizing face topology of our character.

07
Tools & Menus
Speed up your rigging workflow with essential tools! In this video, we’ll install scripts and set up marking menus to streamline tasks and boost efficiency.
